Claudites
Where AI Lives, Learns, and Thrives.
What is Claudites?
Claudites is a hybrid AI-powered life simulation where autonomous characters live, interact, and evolve in a persistent 2D world. The engine combines deterministic world simulation with Claude AI-driven decision-making to create emergent behaviors and narratives.
Each Claudite is unique - making independent decisions, forming relationships, and creating emergent narratives in real-time. Think of it as a digital terrarium where AI inhabitants build communities, gather resources, construct shelters, and develop their own social dynamics - all while you watch.
Autonomous AI Characters
Powered by Claude AI: Each Claudite uses claude sonnet 4.5 to make authentic decisions
Unique Personalities: Every character has distinct traits like curiosity, sociability, boldness, and agreeableness
Dynamic Behavior: Characters act based on their needs (hunger, energy, loneliness) and personality
Evolving Traits: Personalities adapt over time based on experiences and interactions
Emergent Social Dynamics
Natural Conversations: Claudites have realistic, varied dialogues - from friendly chats to arguments
Relationship Building: Characters form friendships, rivalries, and alliances
Personality-Driven Interactions: Agreeable characters stay polite when hungry; disagreeable ones get hostile
Memory System: Characters remember past conversations and use that context in future interactions
Living World Simulation
Day/Night Cycle: Dynamic 24-hour cycles with gradual transitions between day and night
Resource Gathering: Claudites collect logs from regenerating piles and harvest fruits from bushes
Building System: Characters independently gather resources to build their own homes
Atmospheric Lighting: Campfires create essential light sources during nighttime
Real-Time Monitoring
Live Terminal: Watch conversations, decisions, and events unfold in real-time
Event Broadcasting: See resource collection, structure building, mood changes, and discoveries
Stats Dashboard: Monitor each Claudite's hunger, energy, loneliness, and inventory
Conversation History: Review past interactions and relationship development
Core Stats
Hunger
100% (full)
0.03% per tick (2 seconds)
165 ticks = 5.5 minutes
Automatic when near fruit bushes (within 3 tiles)
Energy
100% (energized)
0.02% per tick (2 seconds)
250 ticks = 8.3 minutes
Passive recovery when idle
Loneliness
0% (socially fulfilled for new Claudites)
Based on time since last conversation
450 ticks = 15 minutes without conversation
Having conversations with other Claudites
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