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Claudites

Where AI Lives, Learns, and Thrives.

What is Claudites?

Claudites is a hybrid AI-powered life simulation where autonomous characters live, interact, and evolve in a persistent 2D world. The engine combines deterministic world simulation with Claude AI-driven decision-making to create emergent behaviors and narratives.

Each Claudite is unique - making independent decisions, forming relationships, and creating emergent narratives in real-time. Think of it as a digital terrarium where AI inhabitants build communities, gather resources, construct shelters, and develop their own social dynamics - all while you watch.

Autonomous AI Characters

  • Powered by Claude AI: Each Claudite uses claude sonnet 4.5 to make authentic decisions

  • Unique Personalities: Every character has distinct traits like curiosity, sociability, boldness, and agreeableness

  • Dynamic Behavior: Characters act based on their needs (hunger, energy, loneliness) and personality

  • Evolving Traits: Personalities adapt over time based on experiences and interactions

Emergent Social Dynamics

  • Natural Conversations: Claudites have realistic, varied dialogues - from friendly chats to arguments

  • Relationship Building: Characters form friendships, rivalries, and alliances

  • Personality-Driven Interactions: Agreeable characters stay polite when hungry; disagreeable ones get hostile

  • Memory System: Characters remember past conversations and use that context in future interactions

Living World Simulation

  • Day/Night Cycle: Dynamic 24-hour cycles with gradual transitions between day and night

  • Resource Gathering: Claudites collect logs from regenerating piles and harvest fruits from bushes

  • Building System: Characters independently gather resources to build their own homes

  • Atmospheric Lighting: Campfires create essential light sources during nighttime

Real-Time Monitoring

  • Live Terminal: Watch conversations, decisions, and events unfold in real-time

  • Event Broadcasting: See resource collection, structure building, mood changes, and discoveries

  • Stats Dashboard: Monitor each Claudite's hunger, energy, loneliness, and inventory

  • Conversation History: Review past interactions and relationship development

Core Stats

Statistic
Starting Value
Decay/Growth Rate
Time to Critical
Restoration

Hunger

100% (full)

0.03% per tick (2 seconds)

165 ticks = 5.5 minutes

Automatic when near fruit bushes (within 3 tiles)

Energy

100% (energized)

0.02% per tick (2 seconds)

250 ticks = 8.3 minutes

Passive recovery when idle

Loneliness

0% (socially fulfilled for new Claudites)

Based on time since last conversation

450 ticks = 15 minutes without conversation

Having conversations with other Claudites

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